Paperboy arcade game characters3/23/2023 ![]() ![]() As with Rampage, music is minimal, but every now and then you’ll get to hear a little clip between stages and such. Paperboy also contains some rudimentary voices that either cheer you on or wince when you slam into something. Instead what you get is the sound of dogs barking, cars zooming by on the street, and the occasional crash of your bike as you plow into a mailbox. Paperboy is the exact opposite with no explosions or destruction… well, except when you send a paper through a subscriber’s window anyway. Music is minimal, with the occasional piece floating up between levels, but who can forget the main score? I can hear it running through my head right now. Additionally, you’ll hear tanks rumble along on the ground as they fire at you, helicopter blades wiz by on a dive bombing run, and explosions from demolition experts trying to take you down with the building you’re on. In Rampage, you’ll hear plenty of smashes and crashes as you demolish buildings and watch them tumble to the ground. No orchestral score, no blaring effects from the sound stage, just pure old school midi goodness.Įach game has its share of sounds. Sure, it’s not Halo… but for a straight port from the arcades, you couldn’t ask for better.Īgain, sounds for both games are identical to their arcade counterparts. ![]() Even on the GBA’s small screen, you will have no problem seeing what is going on around you. Colors are especially bright and vibrant in Paperboy, but more subdued in Rampage due to its destructive gameplay. The characters in both games are fairly well detailed for the time, and contain a good amount of individual animation. And while they may look bland by today’s standards, they are still pretty sharp. On the other hand, this is a straight port of two classic games, and they were pushing the limits of what technology could do at the time. This basically means that you’re using about 3% of the GBA’s processing power to render the various levels and sprites. The graphics for both games are identical to their arcade counterparts from the 1980s. See what I mean? Not overly deep are they? But then, you didn’t play these games for their intricate plotlines, but simply to have fun. But if you mess up and everyone cancels, you’re fired! Taking to the streets on your trusty bike, you have to avoid the various obstacles in the neighborhood while keeping your customers happy. Paperboy: You play a young paperboy charged with delivering papers to each of your subscriber’s houses. In their new forms they set out to destroy every major city in North America from Baltimore to Los Angeles, all the while fending off the militaries bombardment of helicopters, tanks, and snipers. A giant ape, lizard, and wolf respectively. Rampage: George, Lizzie, and Ralph were all normal people, until one day they each encountered something that turned them into fifty foot tall rampaging monsters. Old arcade games have never been known for their stories, and what little exposition you got was just to give you a reason for your actions in the game. Later incarnations have even appeared on the Playstation and Nintendo 64.īut twenty years later, do these games still hold up? Or have they merely become fond memories of a lost childhood? They immediately took arcades by storm upon their release in the mid 1980s, and later received treatments on most major gaming systems such as the Commodore 64, Amiga, Sega Master System, and Nintendo Entertainment System. Paperboy and Rampage can both be labeled as classics. Pong, Pac-Man, Super Mario Bros., Asteroids, Duck Hunt, and many others paved helped to pave the way for the games we have today. In many cases, they helped to revolutionize gaming in general. That’s quite a treat.Ĭlassic games aren’t called classics because they are old or from systems that have long since left the store shelves… No, they are classics because they helped to define an entire generation of gamers. Two classic games that have made their way into a compilation on the Game Boy Advance. ![]()
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